Championships management¶
A championship is a set of one or more tourneys, organized by the same club with the same format: all tourneys of a particular championship are obligatorily all singles or all doubles and use the same prize-giving method.
Insert and edit¶
Club and Description¶
Each championship belongs to a particular club and has a description that must be unique within the same club.
Players per team¶
Players per team determines the maximum number of players participating as a single competitor: 1 for singles, 2 for doubles, up to 4 for teams.
Skip worst results¶
With skip worst results you specify how many worst result will be ignored in the final sum for each player at the end of the season. This is in order not to penalize who have not been able to participate in all the events.
Training boards¶
Usually left blank, when set the value indicates the number of boards that every participant to a solitaire tournaments must play.
In this kind of tourneys, the score of each player is computed from the average of missing shots, that is the number of shots that do not pocket any carromman, in the course of several consecutive boards.
Those values can be either entered as usual, or inserted directly by the players themselves, using a form that they must fill at the end of each round: each time the tourney's manager generates a new round, he can use the Send emails action of the matches panel (visible only in this kind of tournaments) to send an email to each competitor with the URL they will have to visit.
It is clearly a duty of the tourney's manager to check that the typed in values are correct: from time to time he should use the Update action to refresh the matches, and when all the scores have been inserted correctly he can use the Recompute ranking action and eventually generate the next turn.
Rating¶
The rating is used as the default value when creating new tourneys within the championship: usually, but not always, all events in a championship use the same rating; in any case, it's the tourney's setting to be decisive, because it may happens that a particular event, even if it belongs to a given championship, uses a different rating, for example for an open tournament.
Pairing method¶
The pairing method is used as the default value when creating new tourneys within the championship and determines how SoL will pair the participants at each round (see pairing generation method of the tourney for details).
Bounties¶
The bounty-giving method field determine the method used to assign final bounties. These bounties have two primary scopes:
to have uniform, and thus addable, tourney results with the goal of producing the championship ranking
by being essentially freely assignable, it becomes possible to swap the positions of the first two (or four) players, should the final matches between the first and the second (or between the third and the fourth) competitors determine a different winner
One particular case is the value No final bounties
, which basically means that the
bounty-giving will simply assigns a monotonically decreasing sequence of integer numbers,
starting from the number of competitors down to 1 as the bounty, just to allow swapping
competitors ranking positions after tournament's final rounds. These bounties won't appear in
the final ranking printout of the tourney. Moreover, the championship's ranking does not sum up
competitor's bounties, but rather his points.
The other four values have the following meanings:
Fixed bounties
assigns 18 points to the winner, 16 to the second, 14 to the third, 13 to the fourth and so on down to the 16th place;
Fixed 40 bounties
assigns 1000 points to the winner, 900 to the second, 800 to the third, 750 to the fourth etc, down to 1 point to the 40th place;
Classic millesimal bounties
assigns 1000 points to the winner and a proportional prize to all other players; this is usually preferable when the number of competitors is higher than 20 or so;
Centesimal bounties
assigns 100 points to the winner, 1 point to the last competitor in the ranking, and a linear interpolation to the other competitors.
Closed¶
The field closed indicates whether the championship is complete: no other tourney can be associated with these championships. The championship lookup combos (for example, when inserting new tourneys) show only those still active.
Previous championship¶
Previous championship allows browsing the various seasons of tournaments. It allows the selection of one closed championship.
Owner¶
The user who is responsible of the championship data, usually the one that inserted that particular record: the information related to the championship are changeable only by him (and also by the administrator of the system).